Manasworn

An isometric dungeon crawl about casting — three spellcasters, generated depths, and no weapon but your own mana.

Coming to Steam in 2027 · Windows

News

Devlogs, clips and release news, newest first.
New videos

Uncut gameplay: Act 1 and Act 2

→ Act 1 gameplay→ Act 2 gameplay→ Join the Discord

Key art

The cover art is finished

The final Manasworn cover art: the necromancer, mage and shaman with a giant undead figure behind them, next to the Manasworn logo

→ Press kit→ Join the Discord→ YouTube→ TikTok

New video

Extended gameplay and mechanics showcase

→ Watch on YouTube→ Ask us on Discord

Work in progress

A first look at our key art

Key art for Manasworn in four stages, from rough greyscale sketch to the coloured painting of the mage, shaman and necromancer

→ Tell us what you think on Discord

Now on Steam

Manasworn has a Steam page!

The Manasworn store page on Steam

A new home for Manasworn

→ TikTok→ YouTube→ Discord

The game

Play a Mage, a Necromancer or a Shaman and descend through generated dungeons, cemeteries, temples and deserts. Every run rebuilds the world; every kill feeds a build made of spells, relics, runes and runewords rather than swords.
A mage hurling a comet across a torchlit cemetery

Mana is life

No blades, no shields. You are a caster, and your mana is the only thing between you and the dark.

A phoenix strike erupting in a dungeon room

Shape your spells

Relics, runes and runewords change what a spell does, not just how hard it hits.

An isometric dungeon room with stone floors and enemies

Dungeons that keep going

Generated depths with bosses at the bottom and a difficulty ladder above them.

A necromancer raising skeletons beside another player

Bring friends

Drop-in co-op for up to four. Descend together.

Mage portrait

Mage

Comets, novas and beams. Raw arcane, thrown from range.

Necromancer portrait

Necromancer

Raise the dead, drain the living, let the pack do the work.

Shaman portrait

Shaman

Chained lightning and storms that fill a room.

Community